When deciding on the “Big Ideas”
for a project, teachers should consider the core concepts and processes. Identifying the big ideas at the heart of the
subjects we teach is the first step of project planning. To figure out the big ideas, the teacher
should read the table of contents for the teaching guide and review curriculum
standards for his or her subject. The
teacher also needs to think about how a hands-on project might evolve to take diverse
interests into account. The teacher
should also consider real-world contexts and interdisciplinary natures of the
project they are planning. All of these
things will help the teacher decide on the big ideas for the projects that he
or she is planning.
Well-designed projects will push
students to think deeper intellectually that traditional assignments did not
do. It is best for students to use Bloom’s
Taxonomy of Educational Objectives when project planning. This includes remembering, understanding, applying,
analyzing, evaluating, and creating.
When planning, you should try to evolve the higher-order thinking skills
analyzing, evaluating, and creating.
When analyzing, the students will examine, explain, investigate,
characterize, classify, compare, contrast, illustrate, or prioritize. Using the evaluation skill, students will
judge, select, decide, justify, improve, defend, debate, recommend, and assess. When creating, students will adapt,
anticipate, combine, compose, design, imagine, theorize, and/or formulate.
Many
instructional standards of the 21st century focus more on the
behaviors required of accomplished people of the 21st century. A model done has shown the highlights of
Digital-Age Literacy like scientific, economic, and technological literacies;
visual and information literacies,; and Inventive thinking; effective communication;
and high productivity. Students also
must be taught how to effectively use real-world tools and how to produce
relevant, high-quality products. By
multiple definitions, literacy now boils down to learning to be independent,
aware, and productive citizens.
There
are eight essential learning functions that teachers must keep in mind when
they are designing a project. First,
learning inside and outside the classroom, stresses that teachers give students
the ability to learn anytime and anyplace.
Tools the teacher could use include MP3 players, mobile phones, and
Google Docs. Second, deep learning,
stresses that students go beyond the “filtered” information and help students
make sense of information found on the web.
Students could use educational video-on-demand or real-time data
sets. Third, making things visible and
discussable, teaches students how to use resources to gain a better understand
of something. Students could use “mind
maps”, Visual Thesauruses, or Google Earth to make things more visible for
discussion. Fourth, expressing ourselves
and sharing ideas and building communities, will provide students with a
connection to the social world. Students
could use Flicker or Facebook to share ideas.
Fifth, Collaboration, allows students to use tools to help learn
together. Students should share, write,
and survey together. Students could use
tools such as wiki or Web-based “Office” applications. Sixth, research, is essential for students to
learn. The 21st century has
demanded students to use research and the web.
Students could use Google Search for questions or the Citation Machine
for citing information. Seventh, Project
management, stresses the importance of students managing time, work, sources,
feedback, drafts, and products during projects.
Students could use Desire2Learn or simply make a folder of their own. Eighth, reflection and interaction, allows
students to think deeper when reviewing and viewing ideas from different points
of view. Students could use Blogger or
Wikispaces for this essential learning function.
The
points discussed in this chapter of the book are very useful in reference to
our project and topic. Students have a
much different demand for learning thanks to the turn of the 21st
century. Less focus is put on the “busy”
work, and students are being asked to think deeper, relate information to
real-life situations, and collaborate with classmates and the community. By knowing the eight essential learning
functions, teachers will be able to implement all the important aspects of
learning and help students find new references for the future.
For the eight essential learning functions i really liked that you put examples of all of them. Incase other people were reading this blog, it helps visualize what you're really talking about. I liked that you said "mind maps" and google maps for visual projects and work. Putting examples put visual pictures in my mind when i was reading this and it helped me to understand this better.
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